CORENTIN LIGOT ✴ VIRTUAL SPACES ARCHITECT
{ ⚲ BASED IN MARSEILLE, FRANCE }
✉ SAY HELLO: ligotcorentin@gmail.com
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CORENTIN LIGOT ✴ VIRTUAL SPACES ARCHITECT
{ ⚲ BASED IN MARSEILLE, FRANCE }
✉ SAY HELLO: ligotcorentin@gmail.com
( 02 )
✱ EXPERTISES
Trained architect, experienced scenographer and passionate artist, I conceptualize, design and build CG environments for the cultural and creative industries to deliver fictional spaces that project audiences into fascinating sensitive experiences.
( 01 ) ENVIRONMENT CONCEPT ART
( 02 ) ARCHITECTURE & ENVIRONMENT DESIGN
( 03 ) UE.5 REALTIME ENVIRONMENT
( 04 ) DIGITAL MATTE PAINTING
HEY, I'M CORENTIN. I DESIGN FICTIONAL PLACES FOR GAMES, FILMS & EXPERIENCES.
( 01 )
✱ ABOUT ME
{ © 2020 - 2025 }
( 03 )
✱ MY STORY
As a State-certified architect in 2017, after two years of practice within a Parisian architecture and scenography studio, I decided to leave the construction field to dedicate more time to designing spaces and architectures rather than overseeing their construction. I independently learned 3D modeling, texturing, concept art creation, etc. Combining this newly acquired expertise with over seven years devoted to architecture enabled me to establish a freelance activity dedicated to designing virtual architectures and environments for film, video games, and interactive experiences.
For the past five years, I have been involved various projects, delivering concept art, 3D models, real-time environments, offline render and animation, illustrations, etc... defining innovative designs and strong artistic directions in terms of lighting, ambiance, and composition, enabling my clients to create memorable experiences across a wide variety of medium.
While this recounting of my past experiences may seem lengthy, it reflects my current expertise and aspirations: what truly ignites my passion is the design of grandiose architectures and environments, assembling worlds, set dressing captivating environments, and crafting lighting and atmospheres never before seen, all to immerse users in unforgettable experiences.
( 04 )
✱ PORTFOLIO
{ © 2020 - 2025 }
⭣ FEATURED WORKS
( 06 )
✱ ALL PROJECTS
{ © 2020 - 2025 }
ALL PROJECTS
Chronological order ( Newest ➔ oldest )
"Nouvelle R" • Event previz
Client : Erilia Studio : Nats
"Panoptikon" • Landscape project previz for the
Métis international Garden Festival
Client : Rudérales
"Voices" • VFX for an art installation
Client : Atelier Philippe Parreno Studio : Visu Visu
"Philippe Pareno at haus der kunst" • Exhibition previz
Client : Atelier Philippe Parreno Studio : Visu Visu
Chanel SS 2025 Haute Couture • Show previz
Client : Chanel Couture Studio : Diorama
"The art of James Cameron" • Interactive installation
Client : La Cinémathèque française Studio : Reciproque
"Venice art gallery" • 3D web experience
Client : Lapis Lazuli: artE Studio : Peach Worlds
Cumulus Media virtual studio • VR experience
Client : Cumulus Media Studio : L1V3
"Pocket Dimension" • Video game & Metavers
Client : House of Kibaa
"Gen X bar" • Video game & Metavers
Client : GenZeroes Studio : House of Kibaa
"Gutter houses" • Video game & Metavers
Client : Gutter Cat Gang Studio : House of Kibaa
Virtual horses stable • Video game & Metavers
Client : Zed Run Studio : House of Kibaa
"Fall of Enchantment" • Film
Client : Obsidian Magic Productions
Bissfest website visuals • Illustration
Client : Bissfest
Nissan UEFA champions league's idents • Film
Client : Nissan Studio : Woodblock